ui/src/split/PackSplit.i3


 Copyright (C) 1992, Digital Equipment Corporation                         
 All rights reserved.                                                      
 See the file COPYRIGHT for a full description.                            
                                                                           
 PackSplit.i3 by cgn & msm, coded Sat Nov  1 18:19:34 1986 
 Last modified on Sat Oct  3 12:09:10 PDT 1992 by msm     
      modified on Mon Feb 24 13:53:50 PST 1992 by muller  
      modified on Sat Dec 21 16:15:10 PST 1991 by gnelson 
      modified on Wed Aug 22 08:18:35 1990 by tomr 
      modified on Mon Apr 23 16:23:37 PDT 1990 by steveg 
      modified on Fri Feb  2 14:03:59 PST 1990 by glassman 
<*PRAGMA LL*>
A PackSplit.T is a parent window whose children are packed into multiple rows or columns, depending on the {\it axis} of the split.

If the axis is horizontal, the children are packed into rows from west to east, moving south to a new row when the current row fills up. This is the normal style used in placing words in a paragraph.

If the axis is vertical, the children are packed into columns from north to south, moving east to a new column when the current column fills up. This is the normal style used in placing paragraphs in a newspaper article.

A PackSplit always gives its children their preferred height and width, even if this makes them extend outside the parent domain (in which case they will be clipped).

If the axis is horizontal, the children in any given row have their north edges aligned, and all children that are first in their row have their west edges aligned with the west edge of the parent. A child will be horizontally clipped if its requested horizontal size exceeds the parent's horizontal size; in this case the child will be alone in its row.

If the axis is vertical, the children in any given column have their west edges aligned, and all children that are first in their column have their north edge aligned with the north edge of the parent. A child will be vertically clipped if its requested vertical size exceeds the parent's vertical size; in this case the child will be alone in its column.

The {\it size} of a window is the extent of its domain in the axis of the PackSplit; its {\it cross-size} is its extent in the other axis.

The minimum desirable size for a PackSplit is the maximum of the prefs of its children; the preferred size is the current size, unless this is 0, in which case the preferred size is same as the minimum size. The maximum size is the default for a VBT. The shape method uses the size to determine the cross-size that is just large enough to pack in all the children at their preferred sizes, and returns as its range of desirable cross-sizes a singleton interval containing only this cross-size.

INTERFACE PackSplit;

IMPORT VBT, PaintOp, Pixmap, Axis;

TYPE
  T <: Public;
  Private <: VBT.Split;
  Public = Private OBJECT METHODS
    <* LL.sup <= VBT.mu *>
    init(hv := Axis.T.Hor;
      hgap, vgap := 1.5;
      txt: Pixmap.T := Pixmap.Solid;
      op: PaintOp.T := PaintOp.Bg;
      nwAlign := FALSE;
      saveBits := FALSE): T
  END;
The call v.init(...) initializes v as an empty packsplit with axis hv.

For a horizontal PackSplit, hgap is the gap to leave between children in each row; vgap is the gap to leave between rows. For a vertical PackSplit, vgap is the gap to leave between children in each column; hgap is the gap to leave between columns. The gaps are specified in millimeters.

The area not covered by children is painted using the painting operation op and the texture txt+delta, where delta is the origin unless nwAlign is set to TRUE, in which case delta will be set to the northwest corner of v.

If saveBits is TRUE, the implementation will try to save the children's old bits when reshaping; if the children don't use the old bits, it is more efficient to let saveBits default to FALSE.

PROCEDURE New(
  hv := Axis.T.Hor;
  hgap, vgap := 1.5;
  txt: Pixmap.T := Pixmap.Solid;
  op: PaintOp.T := PaintOp.Bg;
  nwAlign := FALSE;
  saveBits := FALSE): T; <* LL.sup <= VBT.mu *>
New(...) is equivalent to NEW(T).init(...).

PROCEDURE Set(
  v: T;
  txt: Pixmap.T;
  op: PaintOp.T := PaintOp.BgFg;
  nwAlign := FALSE); <* LL.sup = VBT.mu *>
Change the texture displayed by v and mark v for redisplay.

PROCEDURE Get(
  v: T;
  VAR txt: Pixmap.T;
  VAR op: PaintOp.T;
  VAR nwAlign: BOOLEAN
  ); <* LL.sup = VBT.mu *>
Fetch the texture displayed by v.

PROCEDURE AxisOf(v: T): Axis.T; <* LL.sup <= VBT.mu *>
Return the axis of v.

PROCEDURE HGap(v: T): REAL; <* LL.sup <= VBT.mu *>
Return the hgap of v.

PROCEDURE VGap(v: T): REAL; <* LL.sup <= VBT.mu *>
Return the vgap of v.

END PackSplit.